package app import ( "testing" cfgpkg "github.com/jan/fm-rds-tx/internal/config" "github.com/jan/fm-rds-tx/internal/output" "github.com/jan/fm-rds-tx/internal/platform" ) func TestEngineRuntimeStateReporting(t *testing.T) { e := NewEngine(cfgpkg.Default(), platform.NewSimulatedDriver(nil)) if got := e.Stats().State; got != string(RuntimeStateIdle) { t.Fatalf("expected initial state idle, got %s", got) } e.setRuntimeState(RuntimeStatePrebuffering) if got := e.Stats().State; got != string(RuntimeStatePrebuffering) { t.Fatalf("expected prebuffering, got %s", got) } e.setRuntimeState(RuntimeStateRunning) if got := e.currentRuntimeState(); got != RuntimeStateRunning { t.Fatalf("currentRuntimeState mismatch: %s", got) } } func TestEngineRuntimeStateTransitions(t *testing.T) { e := NewEngine(cfgpkg.Default(), platform.NewSimulatedDriver(nil)) e.setRuntimeState(RuntimeStatePrebuffering) queue := output.QueueStats{Depth: 1, FillLevel: 0.75, Health: output.QueueHealthNormal} e.evaluateRuntimeState(queue, false) if got := e.currentRuntimeState(); got != RuntimeStateRunning { t.Fatalf("expected running after full buffer, got %s", got) } queue.Health = output.QueueHealthCritical for i := 0; i < queueCriticalStreakThreshold; i++ { e.evaluateRuntimeState(queue, false) } if got := e.currentRuntimeState(); got != RuntimeStateDegraded { t.Fatalf("expected degraded on queue critical streak, got %s", got) } queue.Health = output.QueueHealthNormal e.evaluateRuntimeState(queue, false) if got := e.currentRuntimeState(); got != RuntimeStateRunning { t.Fatalf("expected running once queue healthy, got %s", got) } e.evaluateRuntimeState(queue, true) if got := e.currentRuntimeState(); got != RuntimeStateDegraded { t.Fatalf("expected degraded when late buffers seen, got %s", got) } } func TestEngineRuntimeStateMuteOnPersistentQueueCritical(t *testing.T) { e := NewEngine(cfgpkg.Default(), platform.NewSimulatedDriver(nil)) e.setRuntimeState(RuntimeStateRunning) queue := output.QueueStats{Depth: 1, Health: output.QueueHealthCritical} for i := 0; i < queueMutedStreakThreshold; i++ { e.evaluateRuntimeState(queue, false) } if got := e.currentRuntimeState(); got != RuntimeStateMuted { t.Fatalf("expected muted after prolonged queue critical, got %s", got) } muteFault := e.LastFault() if muteFault == nil { t.Fatal("expected fault recorded for the mute transition") } if muteFault.Reason != FaultReasonQueueCritical { t.Fatalf("expected queue critical reason, got %s", muteFault.Reason) } if muteFault.Severity != FaultSeverityMuted { t.Fatalf("expected muted severity, got %s", muteFault.Severity) } queue.Health = output.QueueHealthNormal for i := 0; i < queueMutedRecoveryThreshold-1; i++ { e.evaluateRuntimeState(queue, false) if got := e.currentRuntimeState(); got != RuntimeStateMuted { t.Fatalf("expected still muted while recovery window builds, got %s", got) } } e.evaluateRuntimeState(queue, false) if got := e.currentRuntimeState(); got != RuntimeStateDegraded { t.Fatalf("expected degrade once mute recovery threshold reached, got %s", got) } recoveryFault := e.LastFault() if recoveryFault == nil { t.Fatal("expected recovery fault entry after leaving mute") } if recoveryFault.Severity != FaultSeverityDegraded { t.Fatalf("expected degraded severity for recovery event, got %s", recoveryFault.Severity) } if recoveryFault.Reason != FaultReasonQueueCritical { t.Fatalf("expected queue critical reason for recovery event, got %s", recoveryFault.Reason) } e.evaluateRuntimeState(queue, false) if got := e.currentRuntimeState(); got != RuntimeStateRunning { t.Fatalf("expected running after recovery, got %s", got) } }