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@@ -47,8 +47,9 @@ This path uses: |
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- runtime DLL loading for the Windows `gpudemod` path |
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Important: |
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- `gpudemod_kernels.dll` must be present next to `sdrd.exe` or in `internal/demod/gpudemod/build/` |
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- `gpudemod_kernels.dll` is copied next to `sdrd.exe` by `build-sdrplay.ps1` |
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- `build-sdrplay.ps1` prepares the runtime DLL placement and PATH setup for SDRplay + CUDA DLLs |
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- the gpudemod DLL is built with `-cudart=hybrid` |
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- GPU validation is disabled by default for performance; enable it with `SDR_GPU_VALIDATE=1` when debugging |
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- older experimental Windows build scripts were removed to avoid confusion |
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