package demod import ( "math" "sdr-visual-suite/internal/dsp" ) type NFM struct{} type WFM struct{} type WFMStereo struct{} func (NFM) Name() string { return "NFM" } func (WFM) Name() string { return "WFM" } func (WFMStereo) Name() string { return "WFM_STEREO" } func (NFM) OutputSampleRate() int { return 48000 } func (WFM) OutputSampleRate() int { return 192000 } func (WFMStereo) OutputSampleRate() int { return 192000 } func (NFM) Channels() int { return 1 } func (WFM) Channels() int { return 1 } func (WFMStereo) Channels() int { return 2 } func wfmMonoBase(iq []complex64) []float32 { return fmDiscrim(iq) } func (NFM) Demod(iq []complex64, sampleRate int) []float32 { return fmDiscrim(iq) } func (WFM) Demod(iq []complex64, sampleRate int) []float32 { return wfmMonoBase(iq) } func (WFMStereo) Demod(iq []complex64, sampleRate int) []float32 { return wfmStereo(iq, sampleRate) } func fmDiscrim(iq []complex64) []float32 { if len(iq) < 2 { return nil } out := make([]float32, len(iq)-1) for i := 1; i < len(iq); i++ { p := iq[i-1] c := iq[i] num := float64(real(p))*float64(imag(c)) - float64(imag(p))*float64(real(c)) den := float64(real(p))*float64(real(c)) + float64(imag(p))*float64(imag(c)) out[i-1] = float32(math.Atan2(num, den)) } return out } func wfmStereo(iq []complex64, sampleRate int) []float32 { base := fmDiscrim(iq) if len(base) == 0 { return nil } lp := dsp.LowpassFIR(15000, sampleRate, 101) lpr := dsp.ApplyFIRReal(base, lp) bpHi := dsp.LowpassFIR(53000, sampleRate, 101) bpLo := dsp.LowpassFIR(23000, sampleRate, 101) hi := dsp.ApplyFIRReal(base, bpHi) lo := dsp.ApplyFIRReal(base, bpLo) bpf := make([]float32, len(base)) for i := range base { bpf[i] = hi[i] - lo[i] } lr := make([]float32, len(base)) phase := 0.0 inc := 2 * math.Pi * 38000 / float64(sampleRate) for i := range bpf { phase += inc lr[i] = bpf[i] * float32(2*math.Cos(phase)) } lr = dsp.ApplyFIRReal(lr, lp) out := make([]float32, len(lpr)*2) for i := range lpr { l := 0.5 * (lpr[i] + lr[i]) r := 0.5 * (lpr[i] - lr[i]) out[i*2] = l out[i*2+1] = r } return out } type RDSBasebandResult struct { Samples []float32 SampleRate int } // RDSBaseband returns a rough 57k baseband (not decoded). func RDSBaseband(iq []complex64, sampleRate int) []float32 { return RDSBasebandDecimated(iq, sampleRate).Samples } // RDSComplexResult holds complex baseband samples for the Costas loop RDS decoder. type RDSComplexResult struct { Samples []complex64 SampleRate int } // RDSBasebandComplex extracts the RDS subcarrier as complex samples. // The Costas loop in the RDS decoder needs both I and Q to lock. func RDSBasebandComplex(iq []complex64, sampleRate int) RDSComplexResult { base := wfmMonoBase(iq) if len(base) == 0 || sampleRate <= 0 { return RDSComplexResult{} } cplx := make([]complex64, len(base)) for i, v := range base { cplx[i] = complex(v, 0) } cplx = dsp.FreqShift(cplx, sampleRate, -57000) lpTaps := dsp.LowpassFIR(7500, sampleRate, 101) cplx = dsp.ApplyFIR(cplx, lpTaps) targetRate := 19000 decim := sampleRate / targetRate if decim < 1 { decim = 1 } cplx = dsp.Decimate(cplx, decim) actualRate := sampleRate / decim return RDSComplexResult{Samples: cplx, SampleRate: actualRate} } // RDSBasebandDecimated returns float32 baseband for WAV writing / recorder. func RDSBasebandDecimated(iq []complex64, sampleRate int) RDSBasebandResult { res := RDSBasebandComplex(iq, sampleRate) out := make([]float32, len(res.Samples)) for i, c := range res.Samples { out[i] = real(c) } return RDSBasebandResult{Samples: out, SampleRate: res.SampleRate} } func deemphasis(x []float32, sampleRate int, tau float64) []float32 { if len(x) == 0 || sampleRate <= 0 { return x } alpha := math.Exp(-1.0 / (float64(sampleRate) * tau)) out := make([]float32, len(x)) var y float64 for i, v := range x { y = alpha*y + (1-alpha)*float64(v) out[i] = float32(y) } return out } func init() { Register(NFM{}) Register(WFM{}) Register(WFMStereo{}) }