Wideband autonomous SDR analysis engine forked from sdr-visual-suite
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Jan Svabenik ed8142e075 docs: remove stale gpudemod readme 3 miesięcy temu
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build refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
native Stabilize native GPU streaming path and Windows validation flow 3 miesięcy temu
batch.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
batch_runner.go Stabilize native GPU streaming path and Windows validation flow 3 miesięcy temu
batch_runner_other.go Checkpoint current working SDR pipeline state 3 miesięcy temu
batch_runner_test.go chore: rename module to sdr-wideband-suite 3 miesięcy temu
batch_runner_windows.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
compare.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
compare_gpu.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
compare_oracle.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
compare_pipeline.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
compare_pipeline_test.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
compare_state.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
compare_test.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
cpu_oracle.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
cpu_oracle_test.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
doc.go docs: add initial CUDA demod kernel source 3 miesięcy temu
errors.go Introduce reusable gpudemod batch runner 3 miesięcy temu
gpudemod.go chore: rename module to sdr-wideband-suite 3 miesięcy temu
gpudemod_cufft_test.go build: wire CUDA demod package through nvcc and MSVC 3 miesięcy temu
gpudemod_stub.go Add GPU shift-filter-decimate path for signal extraction 3 miesięcy temu
gpudemod_test.go feat: prepare CUDA demod launch boundary 3 miesięcy temu
gpudemod_windows.go chore: rename module to sdr-wideband-suite 3 miesięcy temu
kernels.cu Improve GPU phase precision 3 miesięcy temu
oracle_runner_test.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
oracle_validation_test.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
polyphase.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
polyphase_test.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
state_reset_test.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
stream_state.go fix: stabilize streaming extraction and FM block boundaries 3 miesięcy temu
stream_state_test.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
streaming_gpu_contract.go Stabilize native GPU streaming path and Windows validation flow 3 miesięcy temu
streaming_gpu_exec.go Stabilize native GPU streaming path and Windows validation flow 3 miesięcy temu
streaming_gpu_exec_test.go Stabilize native GPU streaming path and Windows validation flow 3 miesięcy temu
streaming_gpu_host_exec.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
streaming_gpu_host_oracle.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
streaming_gpu_host_oracle_test.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
streaming_gpu_modes.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
streaming_gpu_native_prepare.go Stabilize native GPU streaming path and Windows validation flow 3 miesięcy temu
streaming_gpu_native_prepare_stub.go Stabilize native GPU streaming path and Windows validation flow 3 miesięcy temu
streaming_gpu_native_prepare_test.go Stabilize native GPU streaming path and Windows validation flow 3 miesięcy temu
streaming_gpu_native_state.go Stabilize native GPU streaming path and Windows validation flow 3 miesięcy temu
streaming_gpu_prepare.go Stabilize native GPU streaming path and Windows validation flow 3 miesięcy temu
streaming_gpu_stub.go Stabilize native GPU streaming path and Windows validation flow 3 miesięcy temu
streaming_gpu_stub_test.go Stabilize native GPU streaming path and Windows validation flow 3 miesięcy temu
streaming_gpu_validation_helpers_test.go Stabilize native GPU streaming path and Windows validation flow 3 miesięcy temu
streaming_host_core.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
streaming_host_core_test.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
streaming_oracle_extract.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
streaming_types.go fix: reduce extractor resets and filter WFM audio 3 miesięcy temu
test_harness.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
test_harness_test.go refactor: introduce stateful streaming extractor architecture 3 miesięcy temu
validation.go chore: rename module to sdr-wideband-suite 3 miesięcy temu
validation_extra.go chore: rename module to sdr-wideband-suite 3 miesięcy temu
validation_extra_test.go feat: add demod validation and GPU mode telemetry 3 miesięcy temu
validation_runtime.go Disable GPU validation by default in production 3 miesięcy temu
validation_test.go chore: rename module to sdr-wideband-suite 3 miesięcy temu
windows_bridge.go Stabilize native GPU streaming path and Windows validation flow 3 miesięcy temu